I'm all for it to be honest in that traitor only capacity, there's some silly stuff with game throwing like most complex t weapons. I'm really excited to see how it could shake up the gameplay loop.
If we wanted to introduce it as a detective item, we would need to remove a QoL feature for staff that highlights the traitors left alive when they die as inno and create very particular guidelines in the spirit of the rulesets/our stance on ghosting when this item is at play.