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Denied prop's TTT Ban Appeal

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prop

New member
Your IGN
prop​
Your SteamID
76561199081602286​
Server
TTT Modded​
Why you should be unbanned
Banned for cheating for no reason?

I was having fun on TTT and i won a special round. After that round, during the next one i was inexplicably banned for "Cheating". I think this is a misunderstanding​
 
Hey prop, I appreciate you taking the time to make an appeal. You were banned for cheating for these 2 clips, the first being the more of the solid.



If you have anything to say, please do.
 
Hey prop, I appreciate you taking the time to make an appeal. You were banned for cheating for these 2 clips, the first being the more of the solid.



If you have anything to say, please do.
for the first one i already saw them on the ground with a ping from radar, but i do admit it looks suspicious. my flick was pretty nasty too, so i would see why you would get suspicious. and for the second one it was post round so i could see where they were
 
I remain unconvinced and will be denying this appeal.

EDIT:
Here are those logs for Round 3 of Water World, where you claim to have had a Radar despite no Radar purchase being made. Your defense for the second clip does not address the concern that the clip brings up.
1778368095367.png1778368106106.png1778368121438.png
 
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please get another moderator or admin to decide
Hey, I oversee Key and was actually also on at the time of the ban and reviewed the clips before it was issued. In each kill in the clips provided here, your crosshair flicks directly onto the player's head, which could just be explained away with skill or high sensitivity, but then there's no follow through afterwards. You consistently flick perfectly onto people's heads and stop, which really doesn't look human. The most damning of these is the kill on Lordy in the first clip. If you slow this clip down, you can see that after landing the headshot on Lordy, you very briefly move your crosshair away from her and towards lync, before suddenly snapping back up perfectly to the spot where Lordy's head was. This all happens in the span of a quarter of a second. No amount of game sense or mechanical skill can explain that away.

Then there's this clip I recorded myself:

The distinction between human movement and aimbot in this clip is very easy to see. After you get shot in this clip, you overshoot the spot that you get shot from and end up looking to the left of New Prada. You then fire your gun while you're turning left, which creates this effect of you fighting your aimbot, resulting in the very rigid, sudden camera movements here when played at full speed. Even more damning though is the how your crosshair moves with respect to gravity. In this clip you're in the air after dismounting the ladder, so you're falling. When playing this clip frame by frame, you can see that as your playermodel moves down and to the right due to your movement from the ladder, your crosshair moves up and to the left to stay perfectly trained on his head for about five frames.

You're cheating.
 
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