I think if this was accepted, you should be able to choose the prop from a set list, or it should be a melon. Melon is destructible so it becomes a more precious action, and the melon is funnier.
That said, adding this perk is essentially recognizing prop killing as a fair and intended play style. I'm okay with that, but that means it needs to be considered in balancing and meta discussions. Prop killing has kinda settled down in recent weeks, but it has gotten out of hand before. If it's going to be an intended play style rather than just a gimmick that you can do sometimes, I think we would first need to reopen the discussions of ways to rein it in.
Neutral on this right now