Hi.
I like funny kill round.
But currently, if you start near a lot of people and or get into a lot of fights, as God intended, then your limited hp pool will eventually catch up to you (unless you're John Deathmatch himself).
I propose that either (values subject to change)
- dead people drop a prop that you can interact (E) to heal like 50 hp
Or
- killing someone heals you for like 50 hp
The former encourages short-mid range combat, but the props left behind can also be stolen, making for some potentially clutch plays and counterplay.
While the latter doesn't get you cheated out of hp and respects all forms of combat.
I like funny kill round.
But currently, if you start near a lot of people and or get into a lot of fights, as God intended, then your limited hp pool will eventually catch up to you (unless you're John Deathmatch himself).
I propose that either (values subject to change)
- dead people drop a prop that you can interact (E) to heal like 50 hp
Or
- killing someone heals you for like 50 hp
The former encourages short-mid range combat, but the props left behind can also be stolen, making for some potentially clutch plays and counterplay.
While the latter doesn't get you cheated out of hp and respects all forms of combat.