Important Minecraft Rules

Espurr

Local Trash Mammal
Staff member
Lead Admin
VIP
You must comply with any warning or instruction given to you by our staff members. If we tell you to stop something, stop.

General Rules:
1. Respect All Players – Treat others with respect and kindness and avoid toxic behavior, harassment, or hate speech. Don't be a dick.
2. Client modifications that give any competitive advantage over players are strictly forbidden. This includes auto-clickers and anti-afk
The list of allowed client-side mods is as follows:

  1. Optifine / performance improvement mods
  2. View zoom mods (i.e. Optifine)
  3. Minimaps, but the use of cave or nether views are prohibited
  4. Misc inventory management mods
  • Other client side modifications may be allowed, but you must gain explicit permission from a member of staff.
3. The use of "Lava Towers" and "Obsidian Blocking" around Players claims in Forbidden - These tactics are considered griefing, as these can ruin a players experience.
4. Griefing is Strictly Prohibited. - Raiding is still allowed. The distinction between Raiding and Griefing is as follows:
  • Raiding (Allowed): Harvesting resources, taking items from chests or containers in unprotected (unclaimed) land. If a player hasn’t claimed it, the loot is fair game.
  • Griefing (Prohibited): Destroying, defacing, or burning down another player’s build. This is strictly against the rules, regardless of whether the land is claimed or not.
Social Rules:
1. Keep Chat Civil – No excessive swearing, spamming, advertising, or inappropriate discussions.
2. No Advertising – Do not promote other servers, websites, or products.

Economic Rules:
1. No Scamming – Be honest in trades and marketplace transactions, follow through on deals and agreements.
2. No Duplicating Items – Any form of item duplication or exploiting the economy is forbidden.
3. No Real-World Transactions – Selling in-game items for real money is not allowed.

Rules of Engagement (Warfare) - (Changes Coming Soon)
1. Both Factions must agree to go to war. The stakes are declared at the start of the war (Resources, money, land, etc.)
2. Wars last 36 hours or until one faction surrenders; the lands with the most kills win.
3. You must pay what you wagered in the wars within 24 hours following the conclusion of the war.
(Changes coming Soon, Stay tuned for updates)
 
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