Minecraft has launched! I am going to update this thread with any changes we make to the servers.
3/17/2026
3/17/2026
- Enabled Keep Inventory on death for dungeons server
- Removed AxeGraves from dungeons server
- Updated to Elitemobs 10
- Updated gamemode to adventure on dungeons server
- Updated command guide https://silentrebel123.github.io/minecraft-server-command-guide/
- Fixed Dungeons not having bosses in Overworld
- Finished pregenerating survival server
- Implemented @Ashal33's texture pack for trading cards, old cards won't have the new textures but new cards will
- Disabled McMMO skills archery, swords, crossbow, trident, spears, axes, maces since EliteMobs10 has new weapon skills
- Disabled McMMO unarmed skill from affecting PvP
- Removed leaderboards from lobby spawn
- Disabled achievements on dungeons server
- Disabled PvP on dungeons server
- Buffed Temper enchantment to give bonuses every half heart instead of every heart.
- Added enchant table w/ books at the dungeons AG spawn so players have somewhere to spend XP on the dungeons server.
- Disabled /wild in the nether to stop people from teleporting into lava
- Disabled death graves when players die in lava. Dying in lava will result in dropping all your items
- Disabled Nimble enchantment from excellent enchant, we already have drop2inventory plugin.
- Disabled XP synchronization between dungeons and survival servers since it does not work properly
- Disabled Silk Spawners enchantment from excellent enchant, we already have SilkTouch spawners
- Added /server, /servers, /s command to all servers to help with server navigation.
- Disabled the elitemobs boss events in the overworld/dungeon servers
- Separated Dungeons instances from survival world onto it's own Dungeons server
- Added Creative server
- Increased the total balance required to level up lands
- Added ChatItem so players can share any item in chat on survival
- Added EliteMobs events to survival, such as armor/coin goblins
- Increased sleep requirement to 40% to skip nights
- Reduced the amount of members required to level up lands
- Reduced the price and drop rate of mob heads
- Reduced mob cap and reduced mob spawn range
- Disabled glassbreaker enchantment
- Nerfed Temper enchantment to scale damage less quickly
- Disabled auto-cart and some other craftbook5 mechanics
- Launched survival server.
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