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  1. uintancæstir

    Pending (Minor Suggestion) TEC-9 & Malfunction Pistol - Viewmodel & Sound Rework

    I used the Ironsight Designer addon, which was a massive help, the viewmodel is from CS:GO so I don't think they anticipated the arm being in ironsight mode. I also used the TEC-9 sounds from classic CS:GO, and the Malfunction Pistol uses the USP-S sounds from the Aug 18, 2016 update, to be more...
  2. uintancæstir

    Pending Make Flare Gun 100% Accurate

    +1 There's no reason for weapons like the Flare Gun, Poltergeist, or the Malfunction Pistol to not have 0 cone.
  3. uintancæstir

    Pending (Minor Suggestion) TEC-9 & Malfunction Pistol - Viewmodel & Sound Rework

    Very minor suggestion. A rework of the Malfunction Pistol & TEC-9's viewmodel & sounds. Contains an alternate texture for the Malfunction Pistol. Content pack to work with SWEP testing: https://www.mediafire.com/file/469ew45b7l1lk71/gl_misc_pistol_reworks.zip Feedback & questions are...
  4. uintancæstir

    Pending Map Vote Cooldown

    This would encourage players to give feedback on maps, and take certain ones out of the map pool that are unpopular, while giving us a chance to add newer maps to the server.
  5. uintancæstir

    Deathcam Burn Glitch

    Is it not dependent on the type of deathcam used? I remember free roaming as a spectator on fire was always a thing yes, but this deathcam instantly locks on to your killer.
  6. uintancæstir

    Pending ttt_kappukeki_streets

    https://steamcommunity.com/sharedfiles/filedetails/?id=2569631403
  7. uintancæstir

    Deathcam Burn Glitch

    This deathcam insta-locks to players and sets them on fire from spectator.
  8. uintancæstir

    Pending ttt_whitehouse_b2

    White House Original. https://steamcommunity.com/sharedfiles/filedetails/?id=163347610
  9. uintancæstir

    Pending ttt_skyscraper

    I'm not sure I remember.
  10. uintancæstir

    Pending ttt_skyscraper

    A nice map. It says 8-24 player spawns, I think this map could fit 36 though I'm not sure. https://steamcommunity.com/sharedfiles/filedetails/?id=376339464
  11. uintancæstir

    Pending For all my bad bishes out there

    It's a nice sound length, and there's a good taunt in there too. https://www.mediafire.com/file/0z4vhcd9s0wftvq/nuke_radio.zip
  12. uintancæstir

    Pending Equipment Menu Credit Gift Notification Sound

    How did you get a thousand credits? lol
  13. uintancæstir

    Sticky TTT Weapon Feedback Megathread

    I thought about naming them things like "Automatic Ammo", "High Caliber Pistol Ammo", & "Pistol Ammo" to be more consistent with "Shotgun Ammo" & "Rifle Ammo".
  14. uintancæstir

    Pending Equipment Menu Credit Gift Notification Sound

    A sound for traitor/detective equipment menu credit gifts. Sound:
  15. uintancæstir

    Pending Destroying Bumpmines

    This is a good idea, and a certain way I would balance them would be to disable auto-generated hitboxes, then adjust the body hitbox to give them more height instead of being wide. "models\props_combine\combine_mine01.mdl" I also just found out about Episode 2 Bump Mine skins.
  16. uintancæstir

    Pending For the Republic

    VolutedShark's jihad is long enough for the explosion, yet SquidgyBoat's sound has a clearer mix, but it's shorter. So I added C4 beeps to pad out the time into a full jihad sound length. https://www.mediafire.com/file/obp7dhxyo3a9zex/for_the_republic_preview.mp3
  17. uintancæstir

    Pending Destroying Bumpmines

    I may have to disagree here because bump mines are so visually noticeable, and there's a chance to survive them in some cases (water, ladders).
  18. uintancæstir

    Pending defiberator : )

    Just realized it wasn't just traitor-only, would like to see how this plays in a trial phase. +1
  19. uintancæstir

    Pending Adding A Close Button To The Report Menu.

    You can respond to reports while you're alive, which personally is better than waiting until I die and remembering bits and pieces of information. It could pop up after you die of course, but I want to be able to exit and check names of players to give a better response, then re-open the report...
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