Telekinesis Magneto-Stick reskin.
A funny idea I had a few months back.
No visible worldmodel in the players hand.
weapon_ttt_telekinesis.lua (Feel free to change name to whichever you like.):
Model for testing (WIP)...
Update (Mar 22, 2026): Learning more about the command ttt_playercolor_mode, It says that setting "3" sets the colors to be fully random instead of just the five shown below.:
"gamemodes\terrortown\gamemode\shared.lua"
I think this would add a fun element to each round.
Disabled auto-generated hitboxes, then adjusted the body hitbox to give them more height instead of being wide.
Link for testing, feel free to change the file path if needed:
https://www.mediafire.com/file/muunjdzs2rfpn80/bump_mine_rework.zip
This playermodel has bothered me since the days of Serious TTT, so I made a rework.
Thicker collision model.
Adjusted chest hitbox to make room for the neck & head.
Fixed eye texture.
Fixed holster texture.
Removed envmaps on the holster & helmet for a consistent texture.
Unofficial UV fix...