Pending Multi Poltergiest

I believe this limit is in place to reduce the likelihood of physics-related crashes. That said, this would be awesome if it can be done without crashes being a concern. You can currently get a taste of this power by binding a key to buy a poltergeist, then dropping the poltergeist and buying a new one immediately after firing.
 
I am absolutely pro Multi-geist! This would be so fun and it gives an underused weapon some more use cases. Having it not be able to shoot multiple geist bombs on the same prop, but being able to shoot them onto multiple props is what I'm thinking about for sure with this.
 
If the crashes weren't a problem I'd +1000 this because it would make poltergeist viable and fun
 
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