Pending R6:S Doc Rework (Fixed Eyes, Textures, & Functional Ragdoll)

uintancæstir

Active member
This playermodel has bothered me since the days of Serious TTT, so I made a rework.

Thicker collision model.
docphys.png
Adjusted chest hitbox to make room for the neck & head.
dochitbox.png
Fixed eye texture.
doceyes.jpg
Fixed holster texture.
docholster.jpg
Removed envmaps on the holster & helmet for a consistent texture.
envmap.jpg
Unofficial UV fix for the black textures on the knee-pads, helmet & under the holster.
doc_knees.jpg
  • Now has 3 other eye colors to choose from.​
  • More human-like death poses.​
Link for sandbox testing:




Update (Mar 23, 2026 10:55 PM): Applied an unofficial fix to the black textures on the helmet & visor.
Update (Mar 23, 2026 1:56 AM): Applied an unofficial fix to the black textures on the knee-pads, & under the holster.
 
Last edited:
Update (Mar 23, 2026): Applied an unofficial UV fix to the black textures on the knee-pads, helmet, visor & underneath the holster.
 
Last edited:
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