Pending Fundome Diamond Sword Aura/Outline

Siddo

❄Snowflake❄
Staff member
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Hi.
I like jondome/dinkledome/fundome. I like the diamond sword. I don't like walking over a body, stubbing my toe on a blade unseen, and spontaneously game-over'ing.

A change I saw in a past server I played on, was making the diamond sword visible through walls and other solid matter.
I believe it was visible only when you were within a certain range. Memory fails me, so it may have been global - I don't recall.
I think within a short range is best though, so consider that the core suggestion.

This greatly reduced the risk of stepping on lego diamond swords - not without it at least being a direct result of being inattentive.
It also meant you didn't randomly run into it when turning a corner or going down/up stairs.

It's not a priority tweak, but one I would like to see implemented, because it addresses some pain points I have with the funny rdm sword as an insta-kill prop.
It is a minor-but-significant nerf to the diamond sword as a weapon/trap due to making it very clear where it is currently.
But it also makes for fewer mysterious body piles and unpleasant surprises, which I think is neat.
 
I agree with this idea. Normally I'd just +1 but I must also farm forum messages so actual feedback:

I would definitely much rather it be visible through walls/props/bodies in short range. It'll look jarring to have the omnipresent floating sword on the other side of the map.

In addition to this being a comfy QoL change, it also just reduces the likelihood of rdm caused by people hiding the sword on stairs/around corners/below the portal/under bodies.
 
it also just reduces the likelihood of rdm caused by people hiding the sword on stairs/around corners/below the portal/under bodies.

image_2025-09-24_200904673.png
Me when I leave the diamond sword on the nether portal teleport as a T.

Yeah just make it visible up to a couple steps
 
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