uintancæstir
Active member
Very minor suggestion.
A rework of the Malfunction Pistol & TEC-9's viewmodel & sounds.
Contains an alternate texture for the Malfunction Pistol.
Content pack to work with SWEP testing:
Feedback & questions are appreciated.
Update (Mar 8, 2026): Added icons.
A rework of the Malfunction Pistol & TEC-9's viewmodel & sounds.
Contains an alternate texture for the Malfunction Pistol.
-- -- SOUND LIST -- --
-- TEC-9 Sounds --
sound.Add({
name = "Weapon_Ctec9.Single",
channel = CHAN_USER_BASE+10,
volume = 1.0,
sound = "csgo/tec9/tec9-1.wav"
})
sound.Add({
name = "Weapon_Ctec9.Clipout",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_clipout.wav"
})
sound.Add({
name = "Weapon_Ctec9.Clipin",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_clipin.wav"
})
sound.Add({
name = "Weapon_Ctec9.Draw",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_draw.wav"
})
sound.Add({
name = "Weapon_Ctec9.Boltpull",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_boltpull.wav"
})
sound.Add({
name = "Weapon_Ctec9.Boltrelease",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_boltrelease.wav"
})
-- Malfunction Sounds --
sound.Add({
name = "Weapon_Malfunc.Single",
channel = CHAN_USER_BASE+10,
volume = 1.0,
sound = "csgo/usp/usp1.wav"
})
sound.Add({
name = "Weapon_Cusp.Clipout",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/usp/usp_clipout.wav"
})
sound.Add({
name = "Weapon_Cusp.Clipin",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/usp/usp_clipin.wav"
})
sound.Add({
name = "Weapon_Cusp.Slideback",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/usp/usp_slideback.wav"
})
sound.Add({
name = "Weapon_Cusp.Slideback2",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/usp/usp_slideback2.wav"
})
-- TEC-9 Sounds --
sound.Add({
name = "Weapon_Ctec9.Single",
channel = CHAN_USER_BASE+10,
volume = 1.0,
sound = "csgo/tec9/tec9-1.wav"
})
sound.Add({
name = "Weapon_Ctec9.Clipout",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_clipout.wav"
})
sound.Add({
name = "Weapon_Ctec9.Clipin",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_clipin.wav"
})
sound.Add({
name = "Weapon_Ctec9.Draw",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_draw.wav"
})
sound.Add({
name = "Weapon_Ctec9.Boltpull",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_boltpull.wav"
})
sound.Add({
name = "Weapon_Ctec9.Boltrelease",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/tec9/tec9_boltrelease.wav"
})
-- Malfunction Sounds --
sound.Add({
name = "Weapon_Malfunc.Single",
channel = CHAN_USER_BASE+10,
volume = 1.0,
sound = "csgo/usp/usp1.wav"
})
sound.Add({
name = "Weapon_Cusp.Clipout",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/usp/usp_clipout.wav"
})
sound.Add({
name = "Weapon_Cusp.Clipin",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/usp/usp_clipin.wav"
})
sound.Add({
name = "Weapon_Cusp.Slideback",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/usp/usp_slideback.wav"
})
sound.Add({
name = "Weapon_Cusp.Slideback2",
channel = CHAN_ITEM,
volume = 1.0,
sound = "csgo/usp/usp_slideback2.wav"
})
SWEP.ViewModelFOV = 54
SWEP.Primary.Sound = Sound( "Weapon_Ctec9.Single" )
SWEP.ViewModel = "models/weapons/tec9/v_csgo_tec9.mdl"
SWEP.WorldModel = "models/weapons/tec9/w_ttt_tec9.mdl"
SWEP.IronSightsPos = Vector( -11.55, -6, 8.11 )
SWEP.IronSightsAng = Vector( -5.94, -8.18, 0 )
SWEP.Primary.Sound = Sound( "Weapon_Ctec9.Single" )
SWEP.ViewModel = "models/weapons/tec9/v_csgo_tec9.mdl"
SWEP.WorldModel = "models/weapons/tec9/w_ttt_tec9.mdl"
SWEP.IronSightsPos = Vector( -11.55, -6, 8.11 )
SWEP.IronSightsAng = Vector( -5.94, -8.18, 0 )
SWEP.ViewModelFOV = 70
SWEP.Primary.Sound = Sound( "Weapon_Malfunc.Single" )
SWEP.ViewModel = "models/weapons/malfunction_pistol/v_csgo_usp.mdl"
SWEP.WorldModel = "models/weapons/malfunction_pistol/w_pist_223.mdl"
SWEP.Primary.Sound = Sound( "Weapon_Malfunc.Single" )
SWEP.ViewModel = "models/weapons/malfunction_pistol/v_csgo_usp.mdl"
SWEP.WorldModel = "models/weapons/malfunction_pistol/w_pist_223.mdl"
Content pack to work with SWEP testing:
gl_misc_pistol_reworks
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.
www.mediafire.com
Feedback & questions are appreciated.
Update (Mar 8, 2026): Added icons.
Last edited: