So from what I understand, the mobs that spawn from mob spawners that a player obtains does not provide XP of any kind.
I would like to argue that there should be XP that is added to the skills and the jobs associated with the skill you're leveling. Like unarmed if you're using your fists, or a sword or an axe. Whatever it is.
I think it could be balanced to provide less XP so people can still get incentive to make these as the levels don't provide much additional progress that I can see.
These things also can be obtained by everyone so it's not like there's a disparity in the distribution of the items.
Sorry if this doesn't make sense. Let me know if I can clarify anything.
I would like to argue that there should be XP that is added to the skills and the jobs associated with the skill you're leveling. Like unarmed if you're using your fists, or a sword or an axe. Whatever it is.
I think it could be balanced to provide less XP so people can still get incentive to make these as the levels don't provide much additional progress that I can see.
These things also can be obtained by everyone so it's not like there's a disparity in the distribution of the items.
Sorry if this doesn't make sense. Let me know if I can clarify anything.