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You can now use our Discord emotes in our shoutbox! Use them how you would normally use them in discord. Also emoji formatting has been rebuilt to not break certain words. This was applied retroactively! - Chou
Hey guys, this is going to be a discussion about lands and how they expire. Our exact process will take some time here; if your creations and chests on a no wipe play forever server are going to become vulnerable we need to be precise about how and why they expire, with documentation to back it...
If you paid attention to the last thread, you'd notice one key element was missing from the drafting of our rulesets: War.
As of right now, Wars are mutual regardless of what "aggression" may be taking place. Both parties need to be onboard and can set terms/conditions on what that looks like...
This week's pollroposal: Should Fort Giant regulate bounties?
(There was a suggestion earlier this week covering the idea here: https://giantslair.com/threads/notbounties.1826/ )
"Yeah, let's get Fort Giant to regulate the bounties" is a vote in favor of adding a plugin to manage bounties...
You must comply with any warning or instruction given to you by our staff members. If we tell you to stop something, stop.
1. RESPECT
1. Respect the players. You are expected to respect all other players. Don't be a dick, toxic behavior will be punished.
2. Respect the server. Any "bad faith"...
Cross-Community Survival Games #1 - Ruins of Altrac
Prepare your armor and sharpen those iron swords. Giants Lair is hosting a massive Cross-Community Survival Games event! We have invited some of the best communities around to see who truly owns the arena. Whether you are a seasoned PvPer...
The list of allowed client side mods is as follows:
Performance improvement mods
View zoom mods (i.e. Optifine)
Minimaps, but the use of cave, nether, or entitiy views are prohibited
Misc inventory management mods
Other client side modifications may be allowed, but you must gain explicit...
https://www.spigotmc.org/resources/notbounties.104484/
Cute little bounty plugin that has a lot of fun options.
We can do automated bounties, prevent bounties being claimed by teammates, prevent “abuse” with tax, and more cool stuff.
Hi Giants Lair! Welcome to a new thing we are trying out for some spice of life on Minecraft. Weekly, we'll be voting to determine some changes on the Minecraft server that will shake up gameplay. Future votes will include concepts such as restricting tping in the nether, economic "balancing"...
Hi minecrafters,
What follows on the next post is a rewrite of our rules thread. The thread was a victim of Thanos snap.
You'll notice one big thing missing: A section about war. I wanted to open the discussion here a little bit on acts of engagement before even trying to pen to paper them...
Hi gamers,
This suggestion was originally posted in a staff facing forum a few weeks ago. I'm retyping it up and posting it here to see if there is a wider interest from the community to diversify staff efforts, and potentially get a few more friends on board in doing so.
Our community's...
https://steamcommunity.com/sharedfiles/filedetails/?id=810154456&searchtext=ttt
I really like the concept of a proactive "fakeout" death detectives can use to learn intel about the enemy.
There's some silly balance things I'd change from base:
- Assign it to the detective shop. Might work...
Suggestion is the title; if someone signs up for the forums, they should have access to set their loadout for their secondary weapon to random, nothing else.
Would make for a decent gameplay incentive and a taste of what donating gives you.
The workshop has a lot of cute grenade options to spice up life. While it would be funny for wink to suggest adding them all at once, I think it would be fun to add 1 "fun" grenade to server's pool, and rotate them out regularly (whether its every content update or more regularly). This would...
I was part of a community in the past that utilized routine meetings in teamspeak to inform players of current server news, big additions/subtractions, and other community relevant information. They were also utilized as a place for community members to ask questions to the leadership at regular...
"Somebody call 9-1-1, shawty got a fire burning on the dancefloor, woah" - Sean Kingston
https://steamcommunity.com/sharedfiles/filedetails/?id=2974104742
ttt_night_city_club is a small map (about the size of clue) themed around the vibe of Cyperpunk. The map features:
Experimental NPCs the...
Currently our list of traitorous items is found in our extended rulesets (and incomplete, if you count seasonal items), somewhere a new player would need to dig through to figure out which items are traitorous without first hand t round experience.
Somehow giving players access to preview t...
https://steamcommunity.com/sharedfiles/filedetails/?id=3621406270
Would take some work to get it to function in TTT and balance in accordingly (probably should require a melee hit of some kind since it kills + removes the body), and even then it might only function in a seasonal setting (like...
The "Pocket Calculator" is a passive item that would be bought by detectives for 1 credit. The item would give the detective two passive perks for the round:
"Credit Vision" - The Detective would gain the traitor's inherent ability to immediately see whether or not a corpse has credits on the...
With the grappling hook, this map was obscenely big and clunky to get from point a to point b. Without the grappling hook, it's going to be hell on earth and will kill server pop with the delay.